Alpha Protocol Playstation 3

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Alpha Protocol Playstation 3

The year is 2009. Hundreds of innocent passengers and crew are killed after a mercantile airliner is shot down over Eastern Europe. The culprit? A high-tech U.S. defense missile which had in some manner fallen into the faulty hands. As government agent Michael Thorton, you have been chosen to find those responsible and fetch them to justice. Become the spy of your choosing in a modern-day conspiracy plot. As you progress, determine how to give rise to abilities such as desolating physical combat moves, customization of your weaponry, and the use of ingenuous gimmicks and traps. Stay vigilant altho – the cast of Alpha Protocol will react intelligently to your each move, resulting in the most stimulating and unpredictable role-playing experience ever created.

  • Amazon Sales Rank: #3234 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 69019
  • Published on: 2010-06
  • Released on: 2010-06-01
  • ESRB Rating: Mature
  • Platform: PlayStation 3
  • Original language: English
  • Number of items: 1
  • Dimensions: .57″ h x 6.78″ w x 5.90″ l, .25 pounds
  • Choose your words and actions cautiously in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and foes change relationships, disclose storylines, and unlock new missions.
  • Mold Thorton into the mystery agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
  • Access an arsenal of weapons and custommake their galore add-ons to create the perfective weapon load out.
  • Form relationships by way of dialog and action selections within an intriguing cast of allies and foes to get data for missions, new weapons and more. Remember who to trust and determine when to trust them …
  • The game reacts to each decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets versus the mission agenda? With no right or defective choices, each player may develop their own storyline and ending.
The year is 2009. Worldwide political tensions are at a breaking point when a mercantile airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and fetch those responsible to justice. As the primary innovative day spy role-playing game, Alpha Protocol offers unexampled control over the development of Thorton’s abilities and his interactions with other characters. Upgrade accomplishments such as physical combat, weapons mastery, cutting-edge engineering science and even seduction as you grow in experience and finish missions.

Choose  your  combat  style
Choose your combat style
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Sneak  up  on  your  enemies
Sneak up on your enemies
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Alpha  Protocol

Arsenal  of  Weapons
Arsenal of Weapons
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Synopsis
In the near future, global political tensions are at a breaking point when a mercantile airliner is shot down by a U.S. missile over Eastern Europe, killing all aboard. The U.S. government claims no involvement, and dispatches Agent Michael Thorton to investigate and fetch those responsible to justice.
As the firstborn modern day spy role-playing game, Alpha Protocol offers unexampled control over the development of Thorton’s abilities and his interactions with other characters. Upgrade accomplishments such as physical combat, weapons mastery, cutting-edge technology and even seduction as you grow in experience and finish missions.

Key Game Features:

  • Customizable Spy – Players continually develop their spy with progressed close-combat techniques, lethal marksmanship, the capacity to wield ingenuous spy gadgets, and much more.
  • Multiple Paths to Choose From – With no right or defective decisions, players may constantly modify the storyline based on the selections they make. Will they let a terrorist escape to follow a lead, or eliminate targets versus the mission agenda? Demanding conclusions are challenging and many.
  • Revolutionary Interaction System – With the Alpha Protocol “Ripple Effect” system, players may interact with allies and foes in a potpourri of ways. Their selections will dynamically alter the storyline and unlock new missions, weapons and alliances.
  • Complete Choice of Combat Style – An arsenal of weapons with a plethora of customizable add-ons allows players to construct a individualized weapon load out for each mission. Cutting-edge technology, stealth maneuvers, ballistic explosives and more may be encountered and used!
  • No Time to Spare – Every decision and fundamental interaction in Alpha Protocol is made with a time-limit that regularly ebbs away. Players will have to think fast, act urgently, and then prepare for the consequences!
  • Real Modern-Day Setting – Players may live out real-world espionage within rich global settings such as Rome, Moscow, Taipei, and Saudi Arabia.
  • Developed by RPG Masterminds, Obsidian Entertainment – Founding Obsidian members have worked on RPG blockbusters including KOTOR II, Neverwinter Nights 2, Baldur’s Gate, Planescape Torment, and Fallout.

Dynamic Dialogue System
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You’ll have to think quickly when you’re sporadically given 2-4 stances to take for the duration of your interations with colleagues and enemies, uncovering a global conspiracy through anything from suave sweet nothings to daunting informants with brute force.

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Photo

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Image

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Photo

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Image

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Image

Alpha Protocol Playstation 3

Alpha Protocol Playstation 3 Picture

33 of 36 people found the following review helpful.
4I’m having a blast even with the flaws
By C. Rusnak
I love this game. It is the closest thing to a next gen Deus Ex we are going to get (and I’m not talking about Invisible War which was a huge letdown). The game does have flaws but the RPG aspects are handled very well. Do not expect a shooter with RPG elements. This is an RPG, period, although one that plays like a stealth shooter. The closest game with a similar style is the Splinter Cell series. Combat doesn’t handle as well and your ability to hit is entirely dependent on your skills (gun accuracy, recoil, and stability have a huge impact on this). The story is very much like the TV series Burn Notice and I bet the developers were influenced by it.

Your character is completely customizable although you cannot choose your name or gender (you are Michael Thorton — sounds like Michael Westen). You don’t get a lot of appearance choices either but the rest of the game is customizable. You can choose between spy, engineer, or a combat career that will define your skill specializations. Or you can choose to be a recruit (starts with less but is customizable and you can choose your specializations if you choose to become an operative after your first mission) or after beating the game you can play as a veteran with more skill points to start. You get skill points every time you level which allows you to add 2-3 ranks in your skills. New ranks do give you some nice active or passive abilities and most don’t seem like they are wasted. For example, after 5 ranks in stealth your active ability Awareness (allows you to know the direction and facing of nearby enemies – invaluable for stealth) becomes passive and is always active. Also, you gain perks during the game based on how you talk to certain people, how you use gadgets and solve problems, as well as your combat results. These perks can improve your stealth abilities, reduce active skill cooldowns, give you bonus skill points or xp, or even allow you to carry more items with you.

Equipment is very customizable as well. You can equip one armor, two weapons, and at least 4 different gadgets (first aid, grenades, bombs, shock traps, etc) during each mission. Each weapon has 4 customizable slots (barrel, grip, frame, and accessory) that improve the capabilities of the weapon (damage, accuracy, recoil, stability, and clip size). There are 4 classes of weapons, pistol, SMG, assault rifle, and shotgun. Note that both the pistol and SMG are wildly inaccurate, especially early on and until you increase your weapon ranks. I chose to specialize in pistol and once you get about 8-10 ranks it becomes quite effective, especially when silenced or using the Chain Shot ability (time slows down and allows you to paint targets – Dead Eye meter essentially). There are different classes of armor (stealth, tactical, combat) and can have up to 4 modifiable slots. Armor is rated on endurance (regenerating armor value), damage reduction, sound dampening (4-5 is usually for stealth armors), upgrade slots (modifiable armor slots), and inventory space (number of gadgets you can carry beyond 4).

Equipment is purchased at an equipment clearinghouse (like an online merchant). The equipment available is dependent on your relations with different factions. You can also buy intel from here to improve your capabilities in upcoming missions or buy additional dossier information on particular factions or persons (building good dossiers helps in future missions as well as gives perks and helps you in understanding how to communicate with particular targets).

Missions are quite varied and your actions within them affect future missions. For example, you can choose to save a terrorist and have him help you with intel and money in the future. Some missions you can choose a different handler or have additional operatives help you (some require purchase from the intel clearinghouse). When talking to other operatives or targets and you need to reply a screen will show up that will allow you to choose your stance (suave, aggressive, professional) by selecting a particular button. You only get like 5 seconds to change what is initially selected. Your conversations have a great impact on who you’re talking to and how the story plays out.

During a mission you will get multiple objectives to complete as well as complete any bonus objectives you encounter (some must be bought as intel from the clearinghouse). Sometimes you will have to choose how to proceed and this will affect how factions view you and will affect future missions. There are three minigames associated with electronic bypass keypads, computer hacking, and lockpicking. For electronic bypass you have to connect circuits in the appropriate order. For hacking you have to match two codes on a screen with randomizing characters (the ones you need to match are static). For lockpicking you have you use the analog shoulder button to apply the proper pressure before you set the pick. All of these are affected by your skill in sabotage and you can even get another try at high enough ranks so you don’t trip an alarm if you fail.

After a mission you are given a brief on what you did, what effect your decisions will have on future missions, and how factions that were involved view you. You also get access to safehouses where you can view trophies of your conquests (usually from bosses), check your email (you can even reply to some of them using the same conversation scheme), or buy new equipment.

I won’t go into details on the story but you are a new member of a black ops group called Alpha Protocol (if it’s exposed the US disavows knowledge of the group – plausible deniability). Eventually, after a few missions, you are cut off and are deemed a rogue agent (Burn Notice anyone?) and are forced to make your own way. If you like political intrigue and espionage the story will be interesting but you may get bored if you don’t.

I think I am about 60% done and I’m really enjoying this. If you love RPGs and loved the original Deus Ex or espionage thrillers like Burn Notice, Bourne Trilogy, etc. you will probably like this. If you prefer action games to RPGs this game will frustrate you (you can still miss even if you have an enemy in the reticle).

20 of 22 people found the following review helpful.
5Immersive Sim
By James
When Deus Ex was made by Ion Storm 10 years ago, Warren Specter created a new type of video game he titled “Immersive Sim”. It uses RPG character creation and advancement and combines it with an action/adventure style gameplay. One of the main differences from regular action/adventure games being that your character’s abilities play into how well you can perform a wide range of actions, even in combat. The System Shock series was a precursor to this type of game, but Deus Ex really perfected it. Additionally, you give the player multiple ways of advancing the story, not just through dialog options, but through where you go and what you do. Lastly, the story changes depending on your actions. Alpha Protocol is the first game I have seen this generation that continues the foundation that the Deus Ex series started. As a side note, it gives homage to Deus Ex with some allusions in the game.

The PS3 version of the game does lack the polish of AAA games like Uncharted 2 or Final Fantasy XIII. However, those games were or are PS3 developed exclusives that maximized use of the hardware. If this game were a PS3 exclusive I am sure it would be closer to that level of smoothness in texture rendering. Secondly, there are delays in some animations and screen load times which I imagine is because of a lack of time investment to utilize the PS3 hardware properly.

However, the successful execution of this type of gameplay has been sorely missed for many years, and the story and gameplay freedom you get from this game are top tier and overshadow any minor technical flaws. This game has a very high replay value as the story can change in so many substantial ways from how you initially build your character to the choices you make throughout. Your character may start out weak as in any game with skill progression, but by the second mission or so you will get the hang of the unique style of gameplay this game offers and you will experience an epiphany of how great this game is that will make it so you do not want to stop playing it.

7 of 7 people found the following review helpful.
4fun but flawed
By i smell badly
i have played the game through and found it to be a lot of fun. i see at least three more runs on it to try and get everything. there are definitely issues with it …. the graphics are moderate at best … the AI is limited …. but the dialogue choices and the effects of those choices is compelling. a friend played through it at the same time i did and we both got totally different endings. If you are on the fence i would say try it. it is NOT a fps …. nor is it a third person shooter (even thought it kind of feels like one) …. you have to remember that it is a RPG and you will have a lot of fun with it.

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