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Increasingly, video games are getting a major source of amusement and instructional tool for a big number of persons no matter of gender and age. It would not be an exaggeration to say that video games have with great success displaced numerous of the more traditionalisti forms of amusement and thrives today as billon dollar industry. This tremendous success of the video game may be attributed to a huge number of elements like graphics design, selling of the product, story of the video game, and availability throughout respective gaming platforms. There have been rather few games which in spite of their modern technical features and huge merchandising have failed to attract an audience mainly due to the absence of a well developed and captivating story line. A good story strikes an aroused chord with the players and is critical in building a truehearted fan base. Recognizing this, most major awards have an exclusive category to be grateful for some of the most well written stories. A few of the video games which have been widely cherished for their impressive story are Metal Gear Solid, Grim Fandango, Beyond Good and Evil, God of War and Bioshock. Bioshock: Released in 2007, BioShock was initially devised by Irrational Games for Windows Operating System and Xbox 360. Subsequently, variants for all other major platforms have been released. Written by Ken Levine, the video game received major mercantile success along with critical acclaim. Among other major awards, the video game received the Best Story award from respective juries including those of GameSpy, GameSpot and GamePro. Its impressive storyline led to the release of it is sequel titled BioShock 2 and a film is likewise said to be freed in near future. The game falls underneath the horror genre and is set in the fictional city of Rapture around 1960. This is a first-person shooter game where the player assumes the role of a plane crash survivor and needs to overpower the mutated beings and mechanical drones that habituate in the underwater city of Rapture. The games popularity may be gauged from the fact that 5000 signatures required for the release of Limited Collector’s edition were received in less than 5 hours. Beyond Good & Evil: Beyond Good & Evil was written by Michel Ancel and was freed in 2003 by Ubisoft for all major gaming platforms including PlayStation 2 and GameCube. The game received positive critical response but was not a runaway mercantile success. Despite this, the video game bagged the Best Writer award at the 2004 IMAGINA Festival, probably an indication to it is interesting storyline. Among other major awards, it was likewise awarded with the 2004 Outstanding Achievement in Original Music Composition and Outstanding Achievement in Sound Design by the Academy of Interactive Arts and Sciences’. A sequel is underneath production with a working title of Beyond Good & Evil 2. Set in a distant future, in the year 2435, in a mining planet called Hillys, the game revolves around the reputation of a young reporter. This single player game falls beneath the genre of action cum adventure with the user controlling the reputation of the protagonist from a third person perspective.
217 of 237 people found the following review helpful. I purchased this controller today and I knew the only way to properly road-test it was on the game that made the Dualshock famous, Metal Gear Solid. After booting up the game, I walked down the hallway and got spotted by a guard. As he shouted, “WHO’S THAT?” the controller jumped in my hand – and I knew this was a smart purchase. As the guards shot at me, I felt the feedback of the bullets, just as I had 10 years ago on my Sony Playstation. I picked out another old school Playstation game, Tenchu: Stealth Assassins. From Ayame’s blades to Rikimaru’s sword, each sword swipe and jump had excellent feedback. Okay, so my Playstation games worked out. But what about my Playstation 2 library? I popped in God of War, knowing I had to feel the swing of the Blades of Chaos. The controller vibrations felt a little lighter here, but the vibrations still occurred at the appropriate times. Then I chose Incredible Hulk Ultimate Destruction. Who better to test a vibration controller than the Sultan of Smash? All the power jumps and smashes had the vibrations intact, but they still felt a little on the light side. All right, so far I was two for two with my Playstation and Playstation 2 test subjects. But what about my Playstation 3 games? Could I possibly hit a trifecta? I put in Uncharted: Drake’s Fortune and I decided to jump right into a heated firefight. The controller gave me feedback while shooting weapons and getting hit by enemy fire, but I knew my purchase was justified when Drake was near death: I FELT THE DUALSHOCK 3 PULSING IN SYNCH WITH DRAKE’S HEARTBEAT. It’s one thing to hear that noise and know he’s near death, it’s quite another to feel the pulse in my own hands. Okay, so the feedback on the older games was there, but a little lighter than I remember. The reason? Well, when I decided to go wireless on my Playstation 2 system, I bought a Logitec Dualshock controller. It turns out, that controller takes two “AA” batteries, and the vibration motors inside the controller handles are slightly larger than the ones in the Dualshock 3. That’s where I felt the difference. The Dualshock 3 vibrations may be slightly less than the Logitec controller, but it doesn’t require the purchase of batteries. Sure, the price is about $15 more than the SixAxis, but it’s a worthy upgrade for the Playstation 3 gamer who kicks it old school as well as new school. The only other drawback is the lack of an additional USB cable – but we can use the one that came with the system itself. So what’s the final verdict? Order it, plug it in, charge it up, and get ready for the inevitable downloads from the Playstation Store to make the older PS3 games Dualshock 3 compatible. I wouldn’t recommend a feedback peripheral without providing my own feedback… Enjoy! 127 of 143 people found the following review helpful. The biggest surprise of all was that the rumble works with PS 2 games in the PS 3 system. I am currently playing through “God of War”, a game which had the rumble capability in PS 2. I thought that it was unlikely that I was going to get this feature with this new controller in the PS 3, but it worked perfectly. I know that having to buy a new controller and basically discard the one that came with the system is not the ideal situation, but I have to say this product is really worth shedding the extra bucks. 87 of 103 people found the following review helpful. For the most part, the DualShock 3 is almost identical to its PS2 precessor. But it has all the features of the original Sixaxis controller in addition to rumble. The controller is still wireless, can be charged by plugging it into your PS3 (or PC), rumble is compatible with all PS1 and PS2 games, and the PS3 supports up to 7 controllers at the same time via bluetooth. Rumble in the DualShock 3 seems more responsive in regards to the location of its vibration depending on which side you get hit on during the games. I don’t know if this is something in the design or if it’s the developers doing it for the games but I welcome it. All in all this is currently the best designed controller on the market right now. The PS2′s DS2 was incredible so “if it ain’t broke, don’t fix it” applies here. I’ll be enjoying rumble in my PS3 games from now on. |








